Flynn, Carl (2011) Visualising and Interacting with a CAVE using Real-World Sensor Data. In: Irish HCI 2011, 8th-9th September 2011, Cork. (Unpublished)
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Abstract
A CAVE (Cave Automatic Virtual Environment) is a 3D interactive environment that enables a user to be fully immersed in a virtual world and o ers a unique way to visualise and interact with digital information. In this paper we build a foundation of CAVE interaction design by characterising generic a ordances of such an environment and enumerating currently conceivable/implementable interaction mechanisms. In particular, we focus on how different aspects of the CAVE a ordances relate to virtual worlds that are generated for the purpose of visualising and interacting with real-world sensor data. In support of this we present a case study which explores how the CAVE can be used to visualise and better understand data from 16 residential apartments where we have been collecting daily home usage information for the past year. We summarise our on-going work by demonstrating how the unique characteristics of the CAVE can be used to visualise this large quantity of heterogeneous data, which provides more novel possibilities than traditional data visualisation and interaction methods.
Item Type: | Conference or Workshop Item (Paper) |
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Uncontrolled Keywords: | CAVE; Ambient Assisted Living; Interaction Design; Visualisation; Sensor Data; Virtual Reality |
Subjects: | Social Sciences > Older people |
Research Centres: | Netwell/CASALA |
Depositing User: | Concepta Woods |
Date Deposited: | 26 Jan 2012 16:09 |
Last Modified: | 11 Nov 2014 16:10 |
URI: | https://eprints.dkit.ie/id/eprint/90 |
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