Smith, Suzanne and Broeckx, Leen and Jacobs, An (2024) Digital bother and burden in older age: a transnational LEGO® Serious Play® exploration. In: Open Living Lab Days 2024, September 25-27, Timisoara, Romania. (Unpublished)
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Abstract
Bother and burden are terms associated with older persons in the management of a range of health conditions. As healthcare becomes more digitalized, older persons are encouraged to use digital health and wellbeing technologies to manage their own self-care. To date, however, there has been little examination of how bother, as distinct from burden, with such technologies may impact engagement with digital self-management of personal health and wellbeing. Using the LEGO® Serious Play® method, the concepts of bother and burden are examined with older persons in Ireland and Belgium. Findings have implications for the successful implementation of digital health technology solutions intended for use by older citizens as well as the use of the LEGO® Serious Play® method in living lab contexts
Item Type: | Conference or Workshop Item (Paper) |
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Subjects: | Social Sciences > Older people |
Research Centres: | Netwell/CASALA |
Depositing User: | Suzanne Smith |
Date Deposited: | 28 Jan 2025 14:15 |
Last Modified: | 28 Jan 2025 14:15 |
URI: | https://eprints.dkit.ie/id/eprint/909 |
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